Abstract:Large language model agents trained with reinforcement learning (RL) often learn brittle, task-specific shortcuts. We hypothesize that agents generalize better when their successful trajectories are structurally compressible, decomposed into a small set of reusable abstract patterns. To formalize this, we introduce ReuseRL, which grounds agentic RL in the Minimum Description Length (MDL) principle. ReuseRL extracts a shared skill dictionary from successful trajectories and augments the RL objective with a segmentation cost, explicitly penalizing idiosyncratic behaviors that encode poorly. We prove a PAC-Bayes generalization bound for this compression penalty. Across ALFWorld, TextWorld-Cooking, and Countdown-Stepwise, ReuseRL improves in- and out-of-distribution success over vanilla GRPO and strong round-length baselines.
Abstract:Multimodal large language models (MLLMs) have shown strong potential as embodied agents, yet embodied geo-localization remains underexplored due to the lack of fine-grained evaluation. We introduce ERGeoBench, a diagnostic benchmark for vision-driven embodied geo-localization. ERGeoBench evaluates models under three progressive settings -- single-view, panorama-view, and embodied-view -- where agents may actively acquire observations through sequential changes in yaw, pitch, and zoom. The benchmark contains 2,207 globally distributed street-view panoramas and measures four complementary capabilities: foundational perception, spatial awareness, common sense reasoning, and geo-localization reasoning. Evaluations of leading proprietary and open-source MLLMs show that current models can infer high-level geographic semantics, but still struggle with fine-grained perceptual operations, metric localization, and spatial consistency across views. We further observe that geo-localization is strongly correlated with the other capability dimensions, suggesting that accurate localization depends on integrated perception, spatial reasoning, and commonsense inference rather than isolated visual recognition. Overall, ERGeoBench provides a unified framework for diagnosing and advancing human-like embodied geo-localization. Project Page: https://kaixuewen.github.io/ERGeoBench/
Abstract:This paper addresses the challenge of reconstructing photorealistic and animatable 3D human avatars from monocular videos. While existing methods rely on combining per-subject optimization with generic human priors, they often fail to capture fine-grained details when training frames are limited. To mitigate this data scarcity, we propose TrioMan, a systematic tri-module framework for augmented 3D avatar learning. Our approach comprises three synergistic components. The Generator creates diverse unseen samples by imposing Gaussian perturbations on pose and camera. The Refiner improves the quality of generated data through one-step diffusion guided by texture and geometry cues. The Examiner selects subject-consistent samples using a dual-branch attention-based similarity evaluation. Experiments on the X-Humans and NeuMan benchmarks show that TrioMan outperforms state-of-the-art methods.
Abstract:Spiking neural networks (SNNs) exploit event-driven and addition-only computation to substantially improve efficiency for intelligent computation. A key temporal property of SNNs, elastic inference, allows outputs to emerge progressively, enabling responses to salient inputs much earlier than full evaluation. However, existing SNN-specific accelerators cannot capitalize on this property. Layer-by-layer designs emit outputs only after all layers are complete, while time-step-by-time-step designs rely on coarse-grained, layer-wise pipelines that require synchronizing all spines/tokens within a layer. This barrier prevents results from being forwarded immediately, delaying the earliest possible response and forfeiting the benefits of elastic inference. To address these challenges, we propose ELSA, a near-SRAM dataflow architecture that realizes true elastic inference through a fine-grained spine/token-wise pipeline and hardware optimizations tailored to SNNs. ELSA forwards each spine/token immediately upon production, forming a continuous streaming pipeline that substantially reduces the latency to the first response. To enhance this lightweight execution, ELSA introduces a bundled address event representation protocol to lower communication traffic of network-on-chip (NoC), and leverages mini-batch spiking Gustavson-product to cut memory access and exploit inherent sparsity. Combined with mapping and scheduling optimizations, ELSA achieves efficient, event-driven computation without compromising accuracy. Experiments show that SNNs can outperform quantized artificial neural networks (QANNs) while maintaining on-par accuracy. For a 4-bit ResNet-50, ELSA achieves 3.4$\times$ speedup and 13.6$\times$ higher energy efficiency over the SOTA QANN accelerator (ANT), and 2.9$\times$ speedup and 22.1$\times$ energy efficiency gains over the SOTA SNN accelerator (PAICORE).
Abstract:LLM-powered agents can silently delete documents, leak credentials, or transfer funds on a routine user request, not because the agent was attacked, but because the skill it invoked broke its own declared safety rules. We call these specification violations: benign inputs cause a skill to breach the natural-language guardrails in its own specification, typically because the guardrail's semantics are undefined for autonomous execution, or because the implementation silently ignores the documented constraint. These violations are invisible to static analyzers, traditional fuzzers, and prompt-injection defenses alike, yet they undermine the very contract a user trusts when installing a skill. We present Sefz, a goal-directed semantic fuzzing framework that automatically discovers specification violations in agent skills. Sefz translates each guardrail into a reachability goal over an annotated execution trace, reducing violation checking to a deterministic graph query. An LLM-based mutator generates benign inputs whose traces progressively approach the violation patterns, guided by a multi-armed bandit that uses goal-proximity as its reward signal. On 402 real-world skills from the largest public agent-skill marketplace, Sefz finds specification violations in 120 (29.9%), including 26 previously unknown exploitable guardrail violations in deployed skills. Six recurring specification pitfalls explain the bulk of the failures, suggesting concrete principles for safer skill design.
Abstract:Domain Incremental Learning is a critical scenario that requires models to continuously adapt to new data domains without retraining. However, domain shifts often cause severe performance degradation. To address this, we propose Hybrid Energy-Distance Prompt, a domain-incremental framework inspired by Helmholtz free energy. HEDP introduces an energy regularization loss to enhance the separability of domain representations and a hybrid energy-distance weighted mechanism that fuses energy-based and distance-based cues to improve domain selection and generalization. Experiments on multiple benchmarks, including CORe50, show that HEDP achieves superior performance on unseen domains with a 2.57\% accuracy gain, effectively mitigating catastrophic forgetting and enhancing open-world adaptability. Our code is \href{https://github.com/dannis97500/HEDP/}{available here}.
Abstract:For Transformer models, cryptographically secure inference ensures that the client learns only the final output, while the server learns nothing about the client's input. However, securely computing nonlinear layers remains a major efficiency bottleneck due to the substantial communication rounds and data transmission required. To address this issue, prior works reveal intermediate activations to the client, allowing nonlinear operations to be computed in plaintext. Although this approach significantly improves efficiency, exposing activations enables adversaries to extract model weights. To mitigate this risk, existing works employ a shuffling defense that reveals only randomly permuted activations to the client. In this work, we show that the shuffling defense is not as robust as previously claimed. We propose an attack that aligns differently shuffled activations to a common permutation and subsequently exploits them to extract model weights. Experiments on Pythia-70m and GPT-2 demonstrate that the proposed attack can align shuffled activations with mean squared errors ranging from $10^{-9}$ to $10^{-6}$. With a query cost of approximately \$1, the adversary can recover model weights with L1-norm differences ranging from $10^{-4}$ to $10^{-2}$ compared to the oracle weights.
Abstract:Monocular 3D clothed human reconstruction aims to generate a complete and realistic textured 3D avatar from a single image. Existing methods are commonly trained under multi-view supervision with annotated geometric priors, and during inference, these priors are estimated by the pre-trained network from the monocular input. These methods are constrained by three key limitations: texturally by unavailability of training data, geometrically by inaccurate external priors, and systematically by biased single-modality supervision, all leading to suboptimal reconstruction. To address these issues, we propose a novel reconstruction framework, named MultiGO++, which achieves effective systematic geometry-texture collaboration. It consists of three core parts: (1) A multi-source texture synthesis strategy that constructs 15,000+ 3D textured human scans to improve the performance on texture quality estimation in challenge scenarios; (2) A region-aware shape extraction module that extracts and interacts features of each body region to obtain geometry information and a Fourier geometry encoder that mitigates the modality gap to achieve effective geometry learning; (3) A dual reconstruction U-Net that leverages geometry-texture collaborative features to refine and generate high-fidelity textured 3D human meshes. Extensive experiments on two benchmarks and many in-the-wild cases show the superiority of our method over state-of-the-art approaches.
Abstract:Learning PDE dynamics for fluids increasingly relies on neural operators and Transformer-based models, yet these approaches often lack interpretability and struggle with localized, high-frequency structures while incurring quadratic cost in spatial samples. We propose representing fields with a Gaussian basis, where learned atoms carry explicit geometry (centers, anisotropic scales, weights) and form a compact, mesh-agnostic, directly visualizable state. Building on this representation, we introduce a Gaussian Particle Operator that acts in modal space: learned Gaussian modal windows perform a Petrov-Galerkin measurement, and PG Gaussian Attention enables global cross-scale coupling. This basis-to-basis design is resolution-agnostic and achieves near-linear complexity in N for a fixed modal budget, supporting irregular geometries and seamless 2D-to-3D extension. On standard PDE benchmarks and real datasets, our method attains state-of-the-art competitive accuracy while providing intrinsic interpretability.




Abstract:The recent surge in video generation has shown the growing demand for high-quality video synthesis using large vision models. Existing video generation models are predominantly based on the video diffusion transformer (vDiT), however, they suffer from substantial inference delay due to self-attention. While prior studies have focused on reducing redundant computations in self-attention, they often overlook the inherent spatio-temporal correlations in video streams and directly leverage sparsity patterns from large language models to reduce attention computations. In this work, we take a principled approach to accelerate self-attention in vDiTs by leveraging the spatio-temporal correlations in the latent space. We show that the attention patterns within vDiT are primarily due to the dominant spatial and temporal correlations at the token channel level. Based on this insight, we propose a lightweight and adaptive reuse strategy that approximates attention computations by reusing partial attention scores of spatially or temporally correlated tokens along individual channels. We demonstrate that our method achieves significantly higher computational savings (85\%) compared to state-of-the-art techniques over 4 vDiTs, while preserving almost identical video quality ($<$0.06\% loss on VBench).